Grand Theft Auto VI is scheduled for release on Nov. 19, 2026, with pre-loading beginning on Nov. 12. The expected launch has already raised questions about how employers and HR teams should prepare for possible changes in attendance and productivity.

An October report from Zety found that 11% of workers plan to take time off or modify their schedules for the game. These adjustments were more common among younger workers than older employees, and among men more than women. The survey also found that 9% of respondents had previously taken paid time off for a video game.

The game’s potential workplace impact has drawn comparisons with other major entertainment events. Houston Rockets player Steven Adams said in September that GTA VI could affect NBA performance in November. A recent Money.com report also suggested that Nov. 19 could become a “billion-dollar sick day” because of the release.

The source notes that employees do not always request formal time off for major events. Some may instead call in sick, a pattern HR teams have seen after the Super Bowl. March Madness has also long been associated with workplace distraction, although it has sometimes been used as a way to reconnect with employees experiencing burnout.

The recommended approach is for HR teams to plan proactively rather than treat the release solely as a productivity threat. Allowing employees to use paid time off for personal interests, family events, sporting occasions, concerts or entertainment releases can help them recharge and return to work with renewed energy.

Preparing for potential absences in advance may also help companies avoid short staffing on the day of the launch. A plan that accommodates employees’ time-off requests could support longer-term productivity more effectively than reacting to unexpected callouts.

Sources: HR Dive.